ToonTanks: Circuit Clash Released!
After a long summer, working endlessly on this project, I feel like it is ready to be shared with people.
This is my first game that started off as a GameDev.tv’s project in their UE5 C++ course. After I was done with the course, I decided to improve it and add more features to learn and get more out of it. I did not anticipate that I would be spending a couple of months working on it.
Some of the features or things that I’ve ended up adding or working on:
- Movement on slopes
- Turret shoot on sight only
- Ice, Fire and Electric Projectiles, including Niagara particle systems for them
- Modelling 3D assets and level design
- Status effects and their side effects, including overlay materials and sounds
- Projectile Inventory
- Projectile and Health pickups
- Custom fake gravity
- Damage types for different projectiles
- Post process toon shader
- UI for main menu and settings
- UI for the HUD, health bar and projectile icons
- Custom user settings
- Saving system
- Use of Primary Data Assets to reference and load data, items and effects
- Loading screen between map loads
- Custom Slate widget for the loading screen
- Nanite meshes and fallback LODs
- Level streaming
- Volumetric clouds, atmosphere, and lighting
- Making cinematics in sequencer
- And all the bits and pieces in between..
That’s just of the top of my head, but probably the most time I’ve spent has been on the code itself, a sort of game framework if you will, and how to structure it. I plan on posting about this and more about the development process in the future.
This was a worthwhile effort, and I learned so much. At the end, I have a somewhat decent game, with 6 levels and an ending. Hopefully some people will try it out, I am eager to get some feedback from this!
Get ToonTanks: Circuit Clash
ToonTanks: Circuit Clash
Blow up turrets, capture their platforms, do it with style!
Status | Released |
Author | icouldbreathe |
Genre | Action, Puzzle |
Tags | 3D, 3D Platformer, Boss battle, Cartoon, Indie, Shoot 'Em Up, Short, Tanks, Unreal Engine |
Languages | English |
More posts
- Update 1.2.0Nov 07, 2023
- Development ProcessOct 29, 2023
- Update 1.1.2Oct 24, 2023
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